DrivetrainNEORACER DOCS
NEORACER DOCS
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HARDWARE / DRIVETRAIN

THE DRIVETRAIN.

A traditional geometry with rear-wheel drive, independent suspension, and 80 mm all-terrain tyres. Identical kinematics to the F1TENTH reference car, the same control law transfers without changes.

Ackermann steeringRear-wheel driveWheelbase 0 mmTyres ≤ 0 mmTop speed 0 km/h
01 / MOTOR

THE BRUSHED MOTOR.

A purpose-spec brushed motor with integrated encoder. Brushless motors give better top-end and efficiency, but brushed motors stall cleanly when you bump a wall, which is the failure mode we wanted for a classroom car.

Motor specs
Type:    Brushed DC w/ integrated encoder
No-load: ~11,000 RPM
Drive:   Rear axle, fixed reduction
Closed loop: MCU (microcontroller unit) velocity controller (see Compute)
02 / SERVO

THE STEERING SERVO.

The steering servo is heavily over-specified for a 380 mm car. That margin is intentional, you can hit a wall at modest speed and the servo will not strip its gears. It's also waterproof, which mostly matters for spilled drinks in classroom labs.

Servo specs
Stall torque: 20 kg·cm
Waterproof:  Yes
Geometry:   Ackermann linkage
Calibration: servo-center cookbook
03 / KINEMATICS

STEERING KINEMATICS.

Steering follows simple bicycle geometry: steering angle δ and wheelbase L = 280 mm give path curvature κ = tan(δ) / L. The Playground simulator models the car as a . Pure-pursuit or controllers written for F1TENTH carry over directly.